Medic

Description

 * While serious injuries need proper hospital treatment, the medic can still keep the crew going with skillful use of stimulants and other chemicals - which also have occasional offensive applications.

Starting Stats

 * Weaponry: 5
 * Tech: 20
 * Medical: 30
 * Scavenging: 5
 * Mental: 10

Slots

 * Ranged Weapon
 * Tool
 * Tool
 * Shield Core

Starting Equipment

 * Ranged (?)
 * Medical Tool ?
 * Medical Tool ?
 * Shield Core